An architect by training, Laura Mannelli is a Luxembourg XR artist and director who divides her life between Paris, Luxembourg and her networks. She likes to explore the digital universe by developing a practice at the crossroads of visual arts, virtual realities, video games and architecture. Co-founder of the Atopic Festival, one of the first European […]
Andrey Chugunov is a conceptual artist working at the turn of digital and analogue electronic media. He combines sound art, light installation, generative graphics, technological sculpture, media performances, and readymade in his practice. He researches topics of mortality, temporality, autonomy, and memory decay in his artworks from the perspective of meditative media. Andrey received the […]
Lene is a French/American artist based in Glasgow. She is a recent graduate in Interaction Design from the GSA. Her work and interest interweaves code and digital technology as a medium for art, playing and conversating between analog and digital media. A lot of her works are sketches, explorations, and experiments that research and investigate […]
Amanda Verlaqueis a writer for stage, screen and VR. The MAC, Belfast produced her critically acclaimed debut play Distortion, and her radio play Lolly, which featured in their On the Street Where We Live audio series (which she also executive produced). She’s just made her debut as a director for VR with her short film Egg, produced by RETìníZE. Amanda’s career in […]
Antony Lucchesi is an artist based in Glasgow, Scotland. He Graduated from The Glasgow School of Art in 2021 where he studied Sculpture and Environmental Art. His practice forms around the act of processing and reprocessing recurring motifs and imagery through a variety of digital techniques to interrogate the way digital imaging technology can augment, […]
Brass Art is the longstanding collaborative practice of Chara Lewis, Kristin Mojsiewicz and Anneke Pettican. Within their practice they work between drawing, sculpture, moving image, 3D + 4D bodyscanning technologies, immersive installation, archival interventions, and augmented reality. They use analogue and digital technologies as a means to disrupt conventional narratives and to capture themselves in […]
Rachel Briscoe is co-founder lead artist for digital story studio Fast Familiar. Fast Familiar make artworks which are participatory, playful and political. We are an award-winning interdisciplinary collaboration comprising expertise in theatre, game design, digital technology and neuroscience and psychology. For us, art is a space to explore questions which are too complex for daily […]
Beverley Hood’s work interrogates the impact of technology and science on the body, relationships and human experience, through digital media and performance arts projects. She works collaboratively, developing projects involving a range of practitioners, including medics, scientists, writers, technologists, actors, dancers and composers. Although her work utilises technology, it is not techno-centric and is rather, […]
Tessa Ratuszynska is an artist, researcher and producer based between Glasgow and Bristol, making work at the intersection of Documentary, Virtual Reality, Installation and Performance. They are currently completing a practice based PhD at the University of West Scotland, exploring queer identity and the performance of gender through VR non fiction. This residency allows Tessa […]